Go-to-market Game Strategy

Tillgänglig 2026-01-25 – 2026-02-16
Kontaktperson Benjamin Hafiz, verksam vid Uppsala universitet Innovation (UU Innovation)
Welcome to the third part of our Game Founders Workshop Series, "Go-to-market game strategy " - a workshop where we explore how indie developers working with digital and analog games can prepare for launching their games

We are very much looking forward to meeting you all on the 18th of February, for this online session focused on how to effectively create a go to market strategy for your game and your studio’s brand. Agenda for the workshop will be:

• Planning the transition from development to market
• Identifying funding needs, milestones, and key resources
• Strategies for different game types: digital, board, and mobile games

You don’t need to have attended previous sessions — everyone interested in strengthening their knowledge as a game founder is welcome.
1.
Email address - Måste besvaras
2.
Full name - Måste besvaras
3.
Which study program / course are you enrolled in?
4.
Are you currently working on a game?
5.
If yes, what is it called?