Go-to-market Game Strategy
| Tillgänglig | 2026-01-25 – 2026-02-16 |
| Kontaktperson | Benjamin Hafiz, verksam vid Uppsala universitet Innovation (UU Innovation) |
We are very much looking forward to meeting you all on the 18th of February, for this online session focused on how to effectively create a go to market strategy for your game and your studio’s brand. Agenda for the workshop will be:
• Planning the transition from development to market
• Identifying funding needs, milestones, and key resources
• Strategies for different game types: digital, board, and mobile games
You don’t need to have attended previous sessions — everyone interested in strengthening their knowledge as a game founder is welcome.